Uses of Class
autohit.universe.UniverseException

Packages that use UniverseException
autohit.universe   
autohit.universe.service   
 

Uses of UniverseException in autohit.universe
 

Methods in autohit.universe that throw UniverseException
static java.lang.String UniverseUtils.load2String(java.io.InputStream is)
          Read from an InputStream into a String, using a default encoding.
static java.lang.String UniverseUtils.load2String(java.io.InputStream is, java.lang.String charSetName)
          Read from an InputStream into a String, using a specific encoding.
static void UniverseUtils.saveString(java.io.OutputStream os, java.lang.String text)
          Write from a String to an OutputStream, using a default encoding.
static void UniverseUtils.saveString(java.io.OutputStream os, java.lang.String text, java.lang.String charSetName)
          Write from a String to an OutputStream, using a specific encoding.
 boolean UniverseFactory.exists(java.lang.String name)
          Returns true if the named universe service exists.
 Universe UniverseFactory.reference(java.lang.String name)
          Get a reference to a valid, working universe service.
 void UniverseFactory.destroy(java.lang.String name)
          Destroy a universe server
 Universe UniverseFactory.create(java.lang.String handle, java.lang.String prop)
          Create a valid, working universe service
 Universe UniverseFactory.create(java.lang.String handle, java.io.InputStream prop)
          Create a valid, working universe service
 void Universe.genesis(UniverseProperties props)
          This will always be called when the universe server is created.
 void Universe.close()
          This will always be called when the universe is destroyed
 java.lang.Object Universe.get(java.lang.String name)
          Load an object from the universe.
 java.lang.Object Universe.getUnique(java.lang.String name)
          Load an object from the universe.
 java.lang.String Universe.reserveUnique(java.lang.String base)
          Reserve unique object universe.
 java.io.InputStream Universe.getStream(java.lang.String name)
          Get an InputStream that can read from a universe object
 javax.activation.DataSource Universe.getDataSource(java.lang.String name)
          Get a DataSource that can interact with this universe object
 javax.activation.FileDataSource Universe.getFileDataSource(java.lang.String name)
          Get a FileDataSource that can interact with this universe object.
 void Universe.put(java.lang.String name, java.lang.Object o)
          Save an object into the universe.
 java.io.OutputStream Universe.putStream(java.lang.String name)
          Get an output stream to a universe object.
 void Universe.lock(java.lang.String name)
          Lock an object.
 boolean Universe.lockIfNotLocked(java.lang.String name)
          Lock an object.
 boolean Universe.isLocked(java.lang.String name)
          Check to see if the object is locked
 void Universe.release(java.lang.String name)
          Release a lock on an object.
 boolean Universe.exists(java.lang.String name)
          Check to see if an object exists
 void Universe.flush(java.lang.String name)
          Flush an object.
 void Universe.discard(java.lang.String name)
          Discard an object.
 void Universe.remove(java.lang.String name)
          Remove an object from the universe
 long Universe.size(java.lang.String name)
          Report the size object from the universe
 

Uses of UniverseException in autohit.universe.service
 

Methods in autohit.universe.service that throw UniverseException
 void UniverseLocal.genesis(UniverseProperties props)
          Impliment the genesis.
 void UniverseLocal.close()
          This will always be called when the universe is destroyed
 java.lang.Object UniverseLocal.get(java.lang.String name)
          Load an object from the universe.
 java.lang.Object UniverseLocal.getUnique(java.lang.String name)
          Same as get, so just chain it.
 java.lang.String UniverseLocal.reserveUnique(java.lang.String base)
          Reserve unique object universe.
 java.io.InputStream UniverseLocal.getStream(java.lang.String name)
          Get an InputStream that can read from a universe object dump.
 javax.activation.DataSource UniverseLocal.getDataSource(java.lang.String name)
          Get a Data Source that can interact with this universe object
 javax.activation.FileDataSource UniverseLocal.getFileDataSource(java.lang.String name)
          Get a FileDataSource that can interact with this universe object.
 void UniverseLocal.put(java.lang.String name, java.lang.Object o)
          Save an object into the universe.
 java.io.OutputStream UniverseLocal.putStream(java.lang.String name)
          Get an output stream to a universe object.
 void UniverseLocal.lock(java.lang.String name)
          There is no locking.
 boolean UniverseLocal.lockIfNotLocked(java.lang.String name)
          There is no locking, so return true, since the caller is always allowed to get an object.
 boolean UniverseLocal.isLocked(java.lang.String name)
          Since objects can never be locked, this will always return false.
 void UniverseLocal.release(java.lang.String name)
          Release a lock on an object.
 boolean UniverseLocal.exists(java.lang.String name)
          Check to see if an object exists
 void UniverseLocal.flush(java.lang.String name)
          Flush an object.
 void UniverseLocal.discard(java.lang.String name)
          Discard an object.
 void UniverseLocal.remove(java.lang.String name)
          Remove an object from the universe
 long UniverseLocal.size(java.lang.String name)
          Report the size object from the universe
 



Test.