Listing for /engineering/rendsite/test/source/2XTILE
XTILE is fast,full-feature VGA driver hand written in Assembler. It has support for sprites,a mouse and fonts. It is intended to be used by a C or C++ program. There are three versions--1.0,2.0,and 2.1. Version 1.0 was a shareware release that expected payment for commercial usage or the source code. Version 2.0 included split screen,a mouse driver,and other new features. It was to be a commercial-only release,but I sent a copy to all the registered shareware customers. It seemed only right. For 2.1,I had to add 386 support to a few functions,as well as an adapted scaled-bitmap routine,so I could complete a sale. On top of a few bug fixes,this was the final version,and it was used in some commercial games,as well some personal projects,such as the REVERSEM game. I completed documentation only for the 1.0,since none of my commercial customers asked for new documentation for 2.X (they did get my personal support).
DIRECTOIRIES
NAME TYPE DESCRIPTION
TestingC/ASMUnit testing programs
DOCUMENTATION
NAME TYPE DESCRIPTION
XTILE.TXTTextDocumentation for version 1.0
SOURCE
NAME TYPE DESCRIPTION
XTILE21!.ASMAssembler SourceSource code for version 2.1
XTILE21!.HC Header SourceC Header file for version 2.1
XTILE21!.USEAssembler Header SourceASM include file for 2.1 source
VGA2PIX.CC SourceConvert a linear 8bit bitmap into a packed x-mode bitmap.
XCOMBINE.CC SourceCombine graphics data into a single file.
MAKESPRI.CC SourceMake a sprite from a 8bit bitmap.
MASKTILE.CC SourceCreate a mask bitmap.
MSKFONT4.CC SourceCreate a 4-pixel font mask.
MSKFONT8.CC SourceCreate an 8-pixel font mask.
XTILE20!.HC Header Source
XTILE20!.USEAssembler Header Source
XTILE21.HC Header Source
XTILE20!.ASMAssembler Source
OTHER
NAME TYPE DESCRIPTION
2XTILE.zipZIP archiveA complete package of all these files.
XTILE21!.OBJLibrary for 2.1 (compiled with Borland)
XTILE20!.LIB
XCOMBINE.EXEProgram
XTILE20!.OBJ
VGA2PIX.OBJ
MSKFONT8.EXEProgram
VGA2PIX2.EXEProgram
VGA2PIX.EXEProgram
MSKFONT4.EXEProgram