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java.lang.Objectthings.thing.BASE
things.thing.MODULE
things.thing.modules.PropertyUniverseActor
public class PropertyUniverseActor
Give us the ability to load and save local properties to a universe object.
NOTES:
Version History
EPG - Initial - 26 FEB 07
Field Summary |
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Fields inherited from class things.thing.BASE |
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localProperties, localSystemLogger, mySystemInterface |
Constructor Summary | |
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PropertyUniverseActor()
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Method Summary | |
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java.lang.String |
GET_NAME()
Get the simple name. |
void |
INITIALIZE()
This will be called during initialization. |
void |
load(java.lang.String universeName,
java.lang.String... universeObject)
Load local properties from the named universe in the named universe object. |
void |
load(ThingsPropertyView properties,
java.lang.String universeName,
java.lang.String... universeObject)
Load properties from the named universe in the named universe object. |
void |
save(java.lang.String universeName,
java.lang.String path,
java.lang.String... universeObject)
Save local properties starting with the given path to the named universe in the named universe object. |
void |
save(ThingsPropertyView properties,
java.lang.String universeName,
java.lang.String path,
java.lang.String... universeObject)
Save properties starting with the given path to the named universe in the named universe object. |
Methods inherited from class things.thing.MODULE |
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init |
Methods inherited from class things.thing.BASE |
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CONFIG_PROPERTY_TOOLKIT, GET_LOGGER, GET_UNIVERSE_ACCESSOR, GET_UNIVERSE, PROPERTY_READER_TOOLKIT, systemInit |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface things.thing.BASEInterface |
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GET_LOGGER |
Constructor Detail |
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public PropertyUniverseActor()
Method Detail |
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public void INITIALIZE() throws UserException
INITIALIZE
in class MODULE
UserException
public java.lang.String GET_NAME()
GET_NAME
in class BASE
public void save(java.lang.String universeName, java.lang.String path, java.lang.String... universeObject) throws ThingsException
universeName
- the local name (as registered).path
- the path for the properties to save. If left blank or null, it'll do all visible.universeObject
- the universe object.
ThingsException
- if anything goes wrong.public void load(java.lang.String universeName, java.lang.String... universeObject) throws ThingsException
universeName
- the local name (as registered).universeObject
- the universe object.
ThingsException
- if anything goes wrong.public void save(ThingsPropertyView properties, java.lang.String universeName, java.lang.String path, java.lang.String... universeObject) throws ThingsException
properties
- properties view from where to save.universeName
- the local name (as registered).path
- the path for the properties to save. If left blank or null, it'll do all visible.universeObject
- the universe object.
ThingsException
- if anything goes wrong.public void load(ThingsPropertyView properties, java.lang.String universeName, java.lang.String... universeObject) throws ThingsException
properties
- properties view where to load.universeName
- the local name (as registered).universeObject
- the universe object.
ThingsException
- if anything goes wrong.
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